tag:blogger.com,1999:blog-3197529603844708926.post1136424636384938274..comments2020-08-28T07:55:08.179-07:00Comments on PORPHYRY: World of The Burn: Dungeons and Dragons from Tunnels and TrollsTimeshadowshttp://www.blogger.com/profile/09952601433965644275noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-3197529603844708926.post-30103214050688956622013-12-02T15:50:24.511-08:002013-12-02T15:50:24.511-08:00Thank you.
MR v. HD was based upon the idea that ...Thank you.<br /><br />MR v. HD was based upon the idea that 16HD being the table maximum for the D&D monsters needed a higher multiplier when porting to T&T, and the 8x is to take it easy on D&D types.Timeshadowshttps://www.blogger.com/profile/09952601433965644275noreply@blogger.comtag:blogger.com,1999:blog-3197529603844708926.post-57048541886607121252013-12-02T05:23:11.516-08:002013-12-02T05:23:11.516-08:00Great article, I like that numbercrunching. I noti...Great article, I like that numbercrunching. I noticed one thing though. In the net you can often read about suggestions for T&T and D&D-conversions. Most often people advice to divide MR by 20 to get the HD/ multiply HD with 20 to get the MR. I tried a little bit with 15 too and settled to roll dice for MR and Armour for each HD. How exactly did you get to multiplying HD with 9/ dividing Anonymoushttps://www.blogger.com/profile/02251307062682795283noreply@blogger.com